saw their changes, especially for Silent Walker, Dreary Traveler, Warm Spring, Loving Aunt, Noble Writer, and Happy Saint who manifested the most visible outward changes. 

Instantly, many players opened the photo mode and took pictures of the supreme line up that was Umbra ’s core members.
These photos were snapped on impulse, but these players here had no idea how much value these pictures would have in the future. 

Riveting Night led them to the Portal Center, aiming to teleport them to their destination.
However, before she did so, she realized there were some things she had failed to account for after their Class Ups, which was the fact that everyone had had enough experience to Rank Up once, except Rina. 

As such, they each got 2 new class skills and some slightly different stats.
Riveting Night quickly reopened the information they had sent her and pressed on the small arrow pointing right to see their Rank 2 information. 



「Wordsmith – Legendary Class (Rank 2) 

Skills: Proofreading (Active), Appeal (Active). 

Exp gain rate: 120% 

Rank up difficulty: 40% 

Class weapons: None 

Class skills: Any literary」 

「Ferromancer – Legendary Class (Rank 2) 

Skills: Summon Metal Golem (Active), Instant Craft (Active). 

Exp gain rate: 100% 

Rank up difficulty: 50% 

Class weapons: Any metal 

Class skills: Any metal」 

「Information Broker – Legendary Class (Rank 2) 

Skills: Information Lockdown (Active), Instant Relocation (Active). 

Exp gain rate: 120% 

Rank up difficulty: 40% 

Class weapons: None. 

Class skills: Any informatory」 

「Conglomerate Manager – Legendary Class (Rank 2) 

Skills: Liquidate Assets (Active), Declare Bankruptcy (Active). 

Exp gain rate: 120% 

Rank up difficulty: 40% 

Class weapons: None 

Class skills: Any mercantile」 

「Fire Lord – Legendary Class (Rank 2) 

Skills: Flare (Active), Lava Field (Active). 

Exp gain rate: 70% 

Rank up difficulty: 30% 

Class weapons: Staff, Wand, Tome 

Class skills: Any fire」 

「Ice Lord – Legendary Class (Rank 2) 

Skills: Glacier (Active), Arctic Field (Active). 

Exp gain rate: 70% 

Rank up difficulty: 30% 

Class weapons: Staff, Wand, Tome 


Class skills: Any ice」 

「Enchantress – Legendary Class (Rank 2) 

Skills: Acid Rain (Active), Toxic Cloud (Active). 

Exp gain rate: 100% 

Rank up difficulty: 60% 

Class weapons: Any magical 

Class skills: Any poison or beguilement」 

「Lord of Shadows – Legendary Class (Rank 2) 

Skills: Tendril Storm (Active), Darkness Devour (Active). 

Exp gain rate: 90% 

Rank up difficulty: 70% 

Class weapons: None 

Class skills: Any darkness」 

「Demi-Angel – Legendary Class (Rank 2) 

Skills: Divine Blessing (Active), Wisdom of Heaven (Active). 

Exp gain rate: 400% 

Rank up difficulty: 10% 

Class weapons: None 

Class skills: Any healing or support」 

「Lich – Legendary Class (Rank 2) 

Skills: Netherealm (Active), Convert (Active). 

Exp gain rate: 90% 

Rank up difficulty: 60% 

Class weapons: None 

Class skills: Any undead」 

「Sword Supreme – Legendary Class (Rank 2) 

Skills: Parry (Active), Sword Shadows (Active). 

Exp gain rate: 80% 

Rank up difficulty: 90% 

Class weapons: Any sword 

Class skills: Any sword」 

「Orator – Legendary Class (Rank 2) 

Skills: Storytelling (Active), Disenchant (Active). 

Exp gain rate: 140% 

Rank up difficulty: 40% 

Class weapons: None 



Class skills: Any bard」 

「Martial Artist – Legendary Class (Rank 2) 

Skills: Eight Inner Gates – Gate of Opening (Active), Eight Inner Gates – Gate of Healing (Active). 

Exp gain rate: 100% 

Rank up difficulty: 60% 

Class weapons: Any unarmed 

Class skills: Any unarmed」 

「Vanguard – Legendary Class (Rank 2) 

Skills: Shield Charge (Active), Tremor (Active). 

Exp gain rate: 140% 

Rank up difficulty: 30% 

Class weapons: Any defensive 

Class skills: Any defensive」 

「Slayer – Legendary Class (Rank 2) 

Skills: Bloodletting (Active), Bloodseeking (Active). 

Exp gain rate: 110% 

Rank up difficulty: 50% 

Class weapons: Any small 

Class skills: Any assassin」 

「Maverick – Legendary Class (Rank 2) 

Skills: Ultra Colossus (Active), Rash Charge (Active). 

Exp gain rate: 120% 

Rank up difficulty: 40% 

Class weapons: Any large 

Class skills: Any berserker.」 

Their stats hadn ’t changed much, it was pretty uniform throughout.
Their exp gain rate had been reduced while their Rank Up difficulties had been increased. 

Apart from Warm Spring who went from 500% to 400%, the rest had lost about 20-30% of their exp gain compared to when they were at Rank 1.
As for their difficulties, Warm Spring had the lowest increase from 1% to 10% while the others had increased by 20-40%. 

Riveting Night noted this before entering the Portal Center with the others in tow.
She chose to go to the Drevish Divine Empire ’s territory, and their specific destination was one of the mid-tier cities there called Grego City. 

Once they arrived in the town, they were shown a very different scene from usual.
The Drevish Divine Empire was a non-human one, mostly lead by Hobgoblins, Gnomes, and Halflings. 

Grego City was a bustling one, this one mid-tier city being even larger than Cario City which was a high-tier one in the Sturgehaven Kingdom.
Then again, one was a Divine Empire and the other was an ordinary Kingdom, so was there even a need to compare? 

The style of housing here was quite strange, with small tent-like homes made of a mixture of stone, wood, and cut-tiles.
The shapes were not cubical, but sometimes triangular, sometimes rectangular, and – bizarrely – sometimes cylindrical. 

Well, it was a bit much to expect the other races to share the same aesthetical taste as humankind. 

On the streets there were many goblins, humans, elves, dwarves, gnomes, and halflings wondering about on their own business.
Just because it was a city in a non-human empire didn ’t mean that other races could not enter. 

On the contrary, all Divine Empires had such scenes as different races came through to enjoy their facilities and amenities.
To a Divine Empire, what was most important was not the race of the residents by their patronization. 

In other words, most Divine Empires were cosmopolitan in nature, so one would never see a uniform and stale scene when inside their borders. 

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